Clancore stops development of Starsiege 2845

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bob
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Post by bob » Wed Dec 19, 2007 10:15 pm

King Bear wrote:Bob, by now I believe you've had way to much. Know I'm not saying you should stop, but to avoid expelling what ever it is you eat all over the floor I suggest you slow your intake.



i suggest you happily escort yourself to hell

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Post by Rattle » Thu Dec 20, 2007 2:03 am

$Bob= "annoying";
while (Bob => "annoying")
{BobPunishment++};

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Plasmatic
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Post by Plasmatic » Thu Dec 20, 2007 3:54 am

3.5 month-bump ban. For 2 minutes

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Clancore's new project

Post by dasgones » Wed Feb 27, 2008 8:16 pm

I strongly encourage the admin to maybe add a new topic about clancore's new project; Mechanexus. look it up at their website. it's basically a new style for ss 2845 except development will be going slower and this project will be finished; but they need help. the word needs to get out to people who may contribute to the new project and since many of the people in clancore are ex-tribes addicts maybe coders on this forum would be interested. there is a help wanted topic that should be looked at. right now they are almost hurting for coders. their manpower is down and more numbers would speed production immensely.

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Plasmatic
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Post by Plasmatic » Wed Feb 27, 2008 11:39 pm

Thanks for the heads up. Could you PM me the websites address, or is http://www.mechnexus.com the only site for now?

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Post by BHTANK » Wed Feb 27, 2008 11:47 pm

http://www.clancoregames.com/

Visit their forum section

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Post by dasgones » Wed Feb 27, 2008 11:58 pm

the clancore forums is the place to check and if you really want to learn more i figure you should talk to trajan. He's the project manager and could tell you everything you need to know.

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Post by Anubis » Thu Feb 28, 2008 2:45 am

American flags, eagles wtfsk?
Go back to starsiege project

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Post by robindegen » Thu Feb 28, 2008 5:15 am

rofl:

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Re: Clancore stops development of Starsiege 2845

Post by Armageddon » Tue Jan 20, 2009 1:59 pm

i take it the mech mod and clancore (like most that try to tackle a tribes like mod/game) have been closed since neither site says jack about jack. Well lets hope QWET: TW does the trick.

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Re: Clancore stops development of Starsiege 2845

Post by Plasmatic » Tue Jan 20, 2009 8:31 pm

Yeah, the sites been closed for a while now.

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Re: Clancore stops development of Starsiege 2845

Post by Anubis » Wed Jan 21, 2009 9:40 am

its a fake project. When a new first shooter game comes out, they will "move" to it because "the technology is bettaaa". And you morons always believe in those kids trying to act cool to the tribes community to be "popular kids from high school". wtf


Starsiege 2845 is nothing but a fake

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Re: Clancore stops development of Starsiege 2845

Post by Armageddon » Wed Jan 21, 2009 11:18 am

Im not a moron :(

Just wanted to know what was going on... Meany!

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Re: Clancore stops development of Starsiege 2845

Post by Anubis » Wed Jan 21, 2009 6:06 pm

LOL ^^ ur not

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Re: Clancore stops development of Starsiege 2845

Post by Quimica » Sun Feb 01, 2009 6:30 pm

I made a tribes mod for 2845.

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Re: Clancore stops development of Starsiege 2845

Post by Anubis » Mon Feb 02, 2009 11:09 am

me too

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